notlostonanadventure:

yes-sica:

team0player0:

shock:

if fallout 76 really is a world where “every character is a real person” & there’s no NPCs im making it my civic duty to be like this lowly tavern barkeep and then once i’ve established enough of a rapport i’m going to nuke all of west virginia and it will be in character 

someone help where’s the screenshot of some post somewhere about the mmo player who barkept for a longass time then fucked absolutely everyone over

This one? @team0player0

This is like if Gone Girl was an MMO

Ubisoft’s gamer survey first asks if you’re female, and terminates if you say “yes”

femwarcult:

mckitterick:

mostlysignssomeportents:

The first question in this Ubisoft customer survey is “What is your gender” with “Male” and “Female” as permitted responses; if you choose “Female,” you’re dumped into a screen that informs you that “your profile doesn’t suit the survey.”

Games companies have got a lot of stick over the years for their failure to understand, cater to, and appreciate their masses of female customers, but it’s a rare thing for a company’s commercial blind-spots to be so vividly illustrated in two screens.

http://boingboing.net/2016/07/05/ubisofts-gamer-survey-first.html

BOYCOTT UBISOFT until it joins the 21st century.

According to the linked article and Ubisoft’s Twitter, it was a logic mistake in the survey programming that they have now fixed.

But being a statistician who has written and disbursed surveys, I can say this: this is still sexist af, even if the intention wasn’t to dissuade women from taking the survey. When you create a survey, the first thing you do is test it, and then you have your colleague(s) test it. Naturally, you use your own demographics and responses. This means that this survey was likely not passed to a single woman in its development.

Ubisoft is really showing off its internal hiring process and who they give work to with this blunder. Spoiler: it isn’t women.

–CM Lilith