teammoltara:

kaylapocalypse:

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 If there was a zombie apocalypse the best place to go would be Target.

Lets look at the facts:

  • Targets have at maximum 3 windows. And those windows are also doors. Otherwise they are giant concrete cinder-blocks of prison like retail. 
  • Target is filled with things to quickly barricade those window-doors. such as entire gazebos, lawn furniture, exercise equipment, etc. 
  • From that point forward all you have to do is worry about the zombies that are inside.
  • Target has an intercom system, which if accessed by the correct people can be used to quickly spread information and mobilize people to get things done. 
  • Target has a large section of both perishable and non perishable food items. 
  • Target also has a vast entertainment section. (how many societies have collapsed due to conflict spurred by stress and boredom. HOW MANY)
  • Target’s roof can be easily accessed for surveillance, gathering of rainwater (with the many buckets and mini pools target has. and all water can be boiled in the Starbucks kitchen) and sniping.
  • Target’s insulation would make the harsh winter months significantly more bearable.
  • Before the power goes out, Target has sun lights (which is why its not sad inside like in so many other stores… cough Sears cough) so people who have SAD won’t get depressed. Also, Target is large and designed to feel homey so people wont go stir crazy as fast like they do in jails.
  • When the power goes out, Target has large industrial generators that can be turned on in emergencies like for cooking. 
  • Speaking of cooking, Target has several kitchens inside of it. And once the power goes, guess what Target also sells? Grills. 
  • Target also has a pharmacy. And medical supplies. So, people inside who need meds to function have a hell of a lot longer time to live unencumbered by their illness than they normally would. 
  • Some targets have tools–including power tools.
  • Target also has a tiny jail. For miscreants and rabble rousers.
  • Bedding. Real Bedding
  • Reliable indoor plumbing.

I think you could reasonably live for at least two years inside a Target before completely running out of anything vital– provided food is well rationed.
And even so, the only thing you’d be sending out scouts for is food. Everything else would last for ages.  

Provided that the population not exceed 200, Target would run out of these things in this order:

  1. perishable food.
  2. electricity
  3. Potable water (that doesn’t require work)
  4. Non perishable pre-made food items
  5. Non perishable food ingredients (flour, mixes, etc)

    How to survive in a Target: Action plan.

    Undoubtedly, everyone will be rushing and screaming in the Target. First someone has to break into the manager’s office and commandeer the intercom to create some organization by shouting: If you do not want to stay and survive in the Target, leave now. 

    After that’s cleared up and only interested parties and zombies are left. the barricading can begin. Once the doors and windows are sealed, the new goal is to clear the undead from the usable space.The undead can be deposited neatly outside of the truck loading dock doors.

    Then, someone needs to do inventory. For the next week or so, food needs to be arranged by date consumed and a rationing chart should be made. Same applies to medicine and medical supplies and toiletries.

    After food and water has been qualified and quantified,  remaining time should be dedicated to turning target into a large “home”, Bedding should be laid out in one area, there should be an entertainment area. There should be a separate area for children and babies. All of the clothing should be pushed to the side or placed in the storage area, so there is more livable space. 

    I’m sure people have more ideas but that’s all I’ve got.

This has been brought to you with love by,

Not gonna die. 

The only problem I could see with riding out the apocalypse in a Target is it’s proximity to population and it’s distinct lack of ammunition and general weapons. Targets are generally located in shopping centers or in regions of higher traffic (the one nearest me is literally situated in a population sandwich; stuck between a massive mall and an equally massive housing complex). This could mean one of two things for you; a) more zombies/chosen apocalypse monsters or b) more raiders/people with horrible intentions. We have to remember that this Target does not exist in a vacuum. 

Because you have the likelihood of encountering one of these two on a weekly basis, you should start thinking about defense, because those glass doors ain’t gonna hold forever. Target does not sell ammunition, as far as I’ve seen in my research and if you’re lucky, you’ll end up in a store that carries Bear Grylls’ line of “survival knives” (they’re trash imo, but they’ll do the job). Other than that you got baseball bats and whatever large objects you can swing. As soon as you finish inventorying and setting up the ration, you need to focus on defense, because whether you like it or not, some people in apocalypse situations are assholes. Faced with illness, starvation, or danger they will do anything to save themselves or those they care about. If a raider was to get into your hypothetical Target without being detected, the likelihood of them coming back (with friends) will go up. Just as food and water is important, security is too. If you have any intentions of holding that Target, your scouts better be coming back with more than just food and water. 

Like I said before, Targets are generally placed in shopping centers. What’s in shopping centers, outside of other shops? Abandoned cars. These now useless machines are gonna be your best friend. Your Target has generators, but generators need fuel,and if you’re lucky, you’ll be able to siphon the gas from these cars to prolong the lifeline of your generators. You can also use them for scrap, reinforcing your doors, or even making weapons. The best thing you can use these cars for though is for creating a perimeter wall. Sure, Target is spacious, but having several secured buildings and a courtyard will greatly boost moral and capacity. You’ll be able to take in more people if you have a solid, secured complex of buildings, adding not only to your population, but your skill reserve as well. Who knows who will wander into your compound, doctors? Mechanics? Hell, maybe even a killer wasteland cook. Not to mention a small gang of raiders will likely be more afraid of a massive colony of people.

Other things that Targets carry: 

  • Gardening supplies, seeds, and fruit bearing plants. Some Targets have a full blown gardening section, and almost all carry some veggie/fruit seeds. These will be vital to restarting your community and maintaining sustainability. 
  • Tools. Outside of being used to fix stuff, these can be used for trading/bargaining. 
  • Clothing. Again, outside of their core use, clothing will rapidly become a commodity that people need. Making sure you have some for trade would be wise.
  • Household cleaning supplies. Tying into the whole security thing, these cleaning supplies could be useful weapons in a pinch. 
  • Soap.
  • TOILETRIES IN GENERAL. OH MY GOD, TOILETRIES WILL BE THE MONEY OF THE WASTELAND, MARK MY WORDS. “WHAT, DO YOU WANT THIS AMAZING FOOD BEARING PLANT? THAT’LL BE TWO TOILET PAPER ROLLS, FRIEND.”
  • Paracord. Generally in the craft section, this glorious cordage will be a life saver. Really great for securing heavy loads that may pose a threat.

TLDR: Target is p good, but security might be a problem. Looking outside of your Target might help you as well, since there will be several resources right outside your doors. Community expansion should also be a priority; the end of the world is not the end of humanity! Once secured, keeping your doors open may provide more useful than you think.

cabin pressure random situation: how do they react in a zombie invasion?

letalkingmime

icarusing:

G-ERTI sits at her hanger, just having landed from a long flight from Finland. Her engines are powering down and tension hangs in the air.

Carolyn: “Don’t be ridiculous, Arthur, I don’t have time for your Wellsian attempts at sparking terror into all our oblivious and feeble hearts!”

Arthur: “No, but Mum, look at those people! It’s definitely exactly like how zombies act with the slow-walky bits and rotting flesh stuff. Eugh.”

Carolyn: “Arthur, enough, now please—”

Douglas: “Carolyn, you know how I hate to be the cloud on your sunshine-filled days, but might I remind you that we did have to land without any ATC clearance whatsoever, seeing as every channel we tried was completely silent.”

Martin: “Well with a piece of G-ERTI falling off every time we open a cupboard, I really don’t think—”

Douglas: “And the strange intermittent static from Stockholm until we cruised over the North Sea? I’m sorry Carolyn, but this is seeming rather suspicious and those scraggling groups of people do look rather…”

Carolyn: “Oh, don’t you dare say it!”

Douglas: “…zombie-y.”

Martin: “Douglas.

Arthur: “Guys, listen! This is exactly what happens in that one movie with that guy in it who wakes up from a coma and everyone’s already zombies! We absolutely cannot go outside.”

Martin and Carolyn groan.

Carolyn: “Dear heart—”

Douglas: “Uh, Carolyn, I did just pull up the news on my phone.” (shows the crew the screen)

(moments of silence)

Arthur: “Well, since we might be here a while. Shall I put the kettle on?”

and later on Martin becomes a bamf, Arthur figures out a strange way of getting by the zombies, Caroline is inconvenienced, and Douglas does something and everything turns out okay.

cabin pressure random situation: how do they react in a zombie invasion?

icarusing:

G-ERTI sits at her hanger, just having landed from a long flight from Finland. Her engines are powering down and tension hangs in the air.

Carolyn: “Don’t be ridiculous, Arthur, I don’t have time for your Wellsian attempts at sparking terror into all our oblivious and feeble hearts!”

Arthur: “No, but Mum, look at those people! It’s definitely exactly like how zombies act with the slow-walky bits and rotting flesh stuff. Eugh.”

Carolyn: “Arthur, enough, now please—”

Douglas: “Carolyn, you know how I hate to be the cloud on your sunshine-filled days, but might I remind you that we did have to land without any ATC clearance whatsoever, seeing as every channel we tried was completely silent.”

Martin: “Well with a piece of G-ERTI falling off every time we open a cupboard, I really don’t think—”

Douglas: “And the strange intermittent static from Stockholm until we cruised over the North Sea? I’m sorry Carolyn, but this is seeming rather suspicious and those scraggling groups of people do look rather…”

Carolyn: “Oh, don’t you dare say it!”

Douglas: “…zombie-y.”

Martin: “Douglas.

Arthur: “Guys, listen! This is exactly what happens in that one movie with that guy in it who wakes up from a coma and everyone’s already zombies! We absolutely cannot go outside.”

Martin and Carolyn groan.

Carolyn: “Dear heart—”

Douglas: “Uh, Carolyn, I did just pull up the news on my phone.” (shows the crew the screen)

(moments of silence)

Arthur: “Well, since we might be here a while. Shall I put the kettle on?”

cabin pressure random situation: how do they react in a zombie invasion?

icarusing:

G-ERTI sits at her hanger, just having landed from a long flight from Finland. Her engines are powering down and tension hangs in the air.

Carolyn: “Don’t be ridiculous, Arthur, I don’t have time for your Wellsian attempts at sparking terror into all our oblivious and feeble hearts!”

Arthur: “No, but Mum, look at those people! It’s definitely exactly like how zombies act with the slow-walky bits and rotting flesh stuff. Eugh.”

Carolyn: “Arthur, enough, now please—”

Douglas: “Carolyn, you know how I hate to be the cloud on your sunshine-filled days, but might I remind you that we did have to land without any ATC clearance whatsoever, seeing as every channel we tried was completely silent.”

Martin: “Well with a piece of G-ERTI falling off every time we open a cupboard, I really don’t think—”

Douglas: “And the strange intermittent static from Stockholm until we cruised over the North Sea? I’m sorry Carolyn, but this is seeming rather suspicious and those scraggling groups of people do look rather…”

Carolyn: “Oh, don’t you dare say it!”

Douglas: “…zombie-y.”

Martin: “Douglas.

Arthur: “Guys, listen! This is exactly what happens in that one movie with that guy in it who wakes up from a coma and everyone’s already zombies! We absolutely cannot go outside.”

Martin and Carolyn groan.

Carolyn: “Dear heart—”

Douglas: “Uh, Carolyn, I did just pull up the news on my phone.” (shows the crew the screen)

(moments of silence)

Arthur: “Well, since we might be here a while. Shall I put the kettle on?”